Ectaco JetBook Color

Pierwszy kolorowy czytnik książek w technologi E Ink- recenzja.

Rogue Trader

Epicka przygoda przestrzeni kosmicznej

Twilight Imperium 3rd Edition

Legendarna strategia planszowa w klimatach sf.

Dungeons and Dragons: Castle Ravenloft - gra planszowa

Zamkowe lochy i koszmarne monstra

19 kwietnia 2013

Wolsung Steampunk Skirmish Game - review

Wolsung is a Steam Pulp Fiction roleplaying game set in an alternative reality of the nineteenth century, during the peak of magical and technological industrial revolution. Wolsung roleplaying game allows you to play the role of extraordinary Ladies and Gentlemen from different social classes who are experiencing the adventures straight from  comic books pages and action movies. There are are humans, elves, orcs, dwarves, and even golems wandering through the streets of cities . The driving force of the world is not only technology, but also magic. Wolsung roleplaying game already has a number of add-ons, English version is also available, and now we can also play  a  skirmish version.

Thanks to Wolsung Steampunk Skirmish Game we may discover this amazing world in a brand new way. This title can by interesting not only for people who know the world of Wolsung, but  can also attract new fans to this universe. This version should appeal to those interested in board games and war games such as Warhammer or Infinity.

It should be noted that Wolsung Steampunk Skirmish Game, though in some ways, is very different from games such as Warhammer 40,000. To learn the rules and all the necessary information we do not need to read through  hundreds of pages of descriptions, nor dp we have to spend the fortune to collect all the miniatures. Wolsung Steampunk Skirmish Game is a game that allows you to have fun without the long-term efforts of collecting and potential bankruptcy.

Wolsung Steampunk Skirmish Game is a joint production of Micro Art Studio and Kuźnia Gier. Micro Art Studio is an experienced manufacturer of accessories for wargames, so the quality of their work can be trusted. Wolsung rulebook is well printed and surprisingly short; this is not a bad thing but an advantage. Manuals for games such as Warhammer are hundreds of pages long, therefore those books are also quite expensive. In this case, Wolsung’s whole book is ‘only’ 128 pages, and only 20 pages cover the basic rules(including large print and drawings).

This edition of the book is very high-quality, with its hard cover, thick paper, full colors, nice illustrations and great photos. The whole book is supposed to convey  steampunk style. The Margins are decorated with drawings of cogs, discs, clocks and various astrological devices. The Backgrounds remind one of old paper, as they are yellowed and dirty in places. Graphics are well placed and easy to read, and the large font is easy on the eyes.

Unfortunately, this last element can be seen both as an advantage and a disadvantage. While Playing  wargames we often reach for the rulebook, so large print helps you to quickly find the information needed.. On the other hand, someone might argue that the font is large only to fill in the pages with as little content as possible. You can also find little inconsistencies with the fonts, but it is nothing major.

As for rules, as mentioned earlier, they do not take up much space, nor they are too complicated. All you need to play is the rulebook, a few miniatures, a D6 dice and a deck of playing cards. Gameplay mechanics is based on dice throws where 4,5,6 is the result of success and to use abilities or special moves you have to pay with cards (which are assigned different value).

As in most wargames, the miniatures are described by characteristics:  the Actions, Move, Fight, Strength, Guns, Reflex and Wounds. What is  also important is the  race of the character, their size, and the club (more on that later).  the distinction between Hero and Henchman models is also interesting.During a  Wolsung Steampunk Skirmish game there is not only simple melee combat, blade weapons and firearms, but we can also use magic and special actions. 

Depending on the skills of the Hero (Henchmen are much weaker), we can take additional actions, cast a spell, jump, control a golem or take a heroic move. During the rounds of the game you can also affect the initiative of different players and activation sequence of others’ (and yours) miniatures. For all the additional actions you pay with cards in your hand (it is an interesting, quick and simple solution).

It should by noted that playing particular roles is an important part in Wolsung Steampunk Skirmish Game environment. Heroes can climb, jump over obstacles, climb ladders, or jump across rooftops - like in real action movies. Authors encourage the creation of varied terrain for the game, and the best examples of this can be seen in the pictures in the Wolsung rulebook. 

Of course, nothing stops us from creating our own city, buildings, streets and surroundings, but the Micro Art Studio offers a fairly wide range of excellent dioramas, which we can see in the pictures in the manual. What made the greatest impression on me was the Victorian/steampunk-styled buildings, a really wonderful work.

In the part dedicated to the rules, Wolsung Steampunk Skirmish Game rulebook shows all the actions the Hero can perform in one place, Hero special rules and Universal rules.. Shortly after familiarizing ourselves with the main rules we can read aboutcharacter creation. This is an excellent option for those wishing to create their own unique cHero. The rules are also simple and clear. Each  race has its own characteristic features and a specific amount of money that can be spent on gadgets or henchmen.

You can create your own Hero or select the existing characters (with the official miniatures), then decide to access one of the three Clubs. Depending on which faction you choose, you will get unique abilities and gadgets. You have to remember that some clubs have restrictions for specific races.

Clubs from which you can choose are the Ash and Oak Club, the Inventors Club and the Triad of Lotus Dragon. Each club is unique, but there is nothing standing in your way if you want to create your own club.

The Ash and Oak Club is a place where you meet adventurous aristocracy. They are the self-appointed protectors of civilization, adventurers and explorers. They are rich, noble characters, who are fighting monsters and undead in their spare time, while  trying to maintain their position as the most important of clubs.

The Inventors are a cheerful bunch of more or less crazy scientists. To me, they seem a little like the characters from Fairy Tail anime and manga (guild members); if you know that work, you will find the Inventors club very interesting. There is constant bickering, explosions, weird events, laughs, fight and inventions. Inventors use magic and technology to create powerful gadgets and golems (very useful in a fight).

This last fraction of is the Lotus Dragon Triad, composed in large part of the Orcs coming from the eastern lands. It is a criminal organization, specialising in close combat, speed and stealth. The description of the Club’s characteristic completes the main part of the WolsungSteampunk Skirmish Game rulebook.

In the additional materials we can see the Heroes and Henchmen miniatures from each of the clubs, as well as different photos, buildings, terrain types and other products offered by Micro Art Studio. The authors also prepared materials to assist in the creation of scenarios for playing, so we do not get bored too quickly with the game.

Wolsung Steampunk Skirmish Game is a very good production, not only for the experienced players, but for people starting their adventure with wargaming. Another advantage is the possibility to place the game in the world known from Wolsung roleplaying game. In this way, you can create an interesting ending of a campaign or a scenario. A team can play Wolsung roleplaying game, and an adventure can be completed with opponents fighting according to rules of Wolsung Steampunk Skirmish Game (thanks to its ability of creating our own Heroes). 

Anyway, there are a lot of miniatures which can by simply  used in this steampunk world. Go create your own, unique character, or transfer your character from the roleplaying game to the world of Wolsung Steampunk Skirmish Game.

11 kwietnia 2013

Scibor Monstrous Miniatures - Ogre War Rhino Rider Review

In our previous reviews of Scibor Monstrous Miniatures’ products, we focused on models from the SF section. Today, we will look at something closer to the liking of fantasy fans. The Relatively small section of 28mm Ogres Army includes one of the largest and most interesting (and the most expensive) figures that I have seen at the Scibor’s store.

The Ogre War Rhino Rider is a true piece of art. Do not be fooled by it being placed in a 28mm section. This model will dwarf any other miniature in your collection (except maybe the Titans of Mech Suits). Like most Scibor’s  products, this miniature is cast in one large block of resin, so that there is little actual gluing. Despite this miniature’s size, it has ​​extremely high level of detail.

The main element of the War Ogre Rhino Rider miniature is a rider astride a mutant, lizard or dinosaur-like beast. The rider is simply beautiful in its ugliness, with his open mouth, crooked teeth, large stone armor and saddle made of tree logs laced with a cord. There is surprisingly little miscast for a figure of this size. The main model almost does not require any cleaning. The only downside are the division lines visible on the back of the rider, but I managed to smooth them away easily.

The beast itself is called the Rhino, but it is more like a rhinoceros-lizard hybryd, especially since the head is very reptilian (it reminds me a little of a t-rex). The creature's body has a lot of folds that show its tough skin. The Back of the beast , along with its neck, is covered with thick fur, while stone “lumps” or scales are visible on the monster’s whole body.

The head is a  masterpiece, with folds of skin extending around the eyes, nostrils expanded, long teeth protruding from closed mouth and five horns surrounding almost the entire head (three on top and two on the bottom). While looking at this model, I couldn’t help but wish that Mr. Scibor will create a dragon sculpture in near future.

Among the additional items we find one of the beast foot and both rider's feet, two horns, and the right Ogre’s hand holding a weapon. being a powerful warrior, the Ogre has been armed with a stone hammer, which looks impressive and intimidating.

The length of the weapon could rival the height of a Warhammer 40.000 Dreadnought. The Metal braces, holding the stone on a top of a hammer are great little details. The miniature base is large and rectangular. This time, we do not find much detail on it, only a few skulls and shattered parts of an ornamented relief, in addition to the two smooth spaces, which are needed to set the massive paws of the beast.

The Ogre War Rhino Rider is another example of excellent work of Mr. Scibor Teleszyński, a tribute both to him and to the technicians involved in the casting of his little (or not so little) work of art. It is worth noting that the recently Scibor Monstrous Miniatures added to their offer models related to World War II, thereby opening a new section in the shop, Historical Miniatures. You can buy Ogre War Rhino Rider HERE